Happy game steam8/2/2023 ![]() It falls shy of being too difficult as to become frustrating, but some puzzles will require some consultation with the old grey matter. You don’t die, per se, but you will come across moments where it takes a little more ingenuity to continue. Though relatively short, this combination of interaction and general movement works well, with a small amount of awkwardness when the puzzles become more elaborate later in the game. You’ll be pulling, lifting and interacting with everything you come across in order to guide the nameless boy through each nightmare scenario, initially to chase down his lost football, then later other objects that bring a smile to his face in this horrifying dreamscape. ![]() But there’s one distinct difference, as the game allows you to interact with its eerie cast of characters more like a point-and-click adventure than a traditional platformer, not unlike Amanita’s previous work ( Machinarium and Botanicula, among others). Happy Game follows a similar formula to some more famous cousins, namely Little Nightmares and Inside, as you guide your little hero through dark and sometimes terrifying scenes along a small handful of side-scrolling levels. Despite a little awkwardness along the way, it succeeds in its attempts rather well. Look at him! He’s so happy! Which is exactly what Happy Game does best, presenting the absurd nightmares of a child who chases after his favourite things to find happiness across jarring, dark and deadly imagery. Sure, it’s clearly not a ‘happy’ game given the obviously weird and violent looking designs, but just look at the little boy’s smile. are created by one person.I’ll be honest, when I was first shown Happy Game, the latest from Czech Republic studio Amanita Design, I wasn’t sure what to think. Game programming, character illustrations, BGM, sound effects, English translation, promotion, etc. In Easy mode, the number of bullets is suppressed as much as possible, so it is not flashy in appearance, but in Chaos mode it is flashy in appearance, so it would be nice if you could enjoy the beauty of the appearance that the character's bullets form is.įinally, this game is an individual production game. If it is difficult to clear the stage, practice each boss and understand how to avoid bullets before trying the stage.Įach character (boss) has its own theme such as fire, flowers, bubbles, etc., and it will attack with the appearance based on the theme and character image.įor example, a bullet in the shape of a flower moves as a flower blooms, or a bullet in the shape of a leaf moves so that its leaves sway. There is a little story, and the story goes on stage by stage.Įach boss on each stage can practice independently. The stage will continue to the boss battle after defeating small enemies. Chaos mode can be played by clearing all stages in Hard mode. ![]() There are three types of difficulty: Easy, Hard, and Chaos. You can get it for each difficulty level. can be obtained as a clear reward by clearing each stage. We recommend using the keyboard and mouse.īullets, skills, items, etc. The controller can also be used, but the controller can only be used for player operations within the stage. You can change these settings in the game.
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